There are different motivating factors for considering the most appropriate division size. The lower strength of support brigades makes them less durable than combat brigades however, as they do not take up frontage, more of them can be involved in a combat at a time. Apart from this, support brigades tend to have similar cost to combat brigades of similar statistics. Support brigades have only 1,000 strength but have zero combat width. Militia is another exception, as it can be effectively mixed with any other non-mobile brigade type to serve as cannon fodder. This bonus is achieved by combining soft and hard units so that the division softness is between 33% and 66%. The major exception to this rule is the combined arms bonus. Usually, a division should only have one type of combat brigade to prevent the different strengths and weaknesses of different unit types from interfering with each other-for example, a slow brigade will hold back a fast brigade, and some brigades have severe penalties in bad terrain that can prevent other brigades in the division from performing well. While the game is not a perfect representation of history, the brigade system is a significant historical improvement over Hearts of Iron 2.īrigades can be divided into two types, combat and support.Ĭombat brigades have 3,000 strength and take up space on the front. For example, an Artillery "brigade" only has 1,000 men, unlike an infantry brigade that has 3,000 men. Battalions are modeled in the game, to some degree, even though they are called brigades. Note that the terms "division" and "brigade" are never exact terms: many militaries had different definitions for these, so the game is not perfectly "historically accurate".
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A division can contain up to four brigades, or five if the Superior Firepower Doctrine tech is researched.ĭivisions can be split and merged in any way needed, and can be broken into individual brigades. For a more brigade-oriented view, see land unit selection.Ī division is defined as any unit with at least two brigades. This article is focused on choosing composition of divisions. This article may contain outdated information that is inaccurate for the current version of the game.